Integrating Unity as a Subview into a native iOS-App went from being a pain in the ass to being kinda smooth while Unity evolved from 3 to 4. But when you needed to pass data(and i mean more than serialized stuff via sendMessage) into the view the whole Mono-stuff was still… lets say inconvenient. But fear not, Unity 5 is here for the rescue!
Stepping from 4 to 5, Unity decided to drop Mono and use il2cpp instead. Since we went through a lot with mono and it was always in a state of “i hope this isnt blowing off” we surely took a look into the new and fancy stuff. Continue reading Unity 5 with il2cpp into iOS